Software Developer at Hadean Supercomputing

The job at Hadean found me. More precisely, I was invited to participate in the recruitment process for a company that wrote and maintained code mainly in C++ and Rust. I was very inclined to do Rust professionally, but I’ve actually passed the interview’s refactoring test in C++ with flying colours. Initially, the structure of the software engineering required people to be jacks of all trades, so I programmed a little in C#, Python, C++ and Rust. Since around October 2021, I’ve been tasked with more Rust assignments, and since about March 2022, I have been a member of the squad that owns the Platform. That component of the Hadean’s portfolio is written mostly in Rust, with support from domain-specific languages like Terraform.

This product offers the application running on top of it to scale up in the cloud automatically, using API calls available in both Rust and C++. It originally aimed at the gaming industry, but today it’s intended to host various simulations or computationally intensive applications for military or scientific projects.